Hi,

The Descent series of video games was an influential sci-fi
6-degrees-of-freedom shooter from the 1990's. We can already run Descent
1&2 via dxx-rebirth. The source code of Descent 3 was released in April
this year.

The port builds with relatively little modification. I've started a PR
to upstream some of the patches [1]. It needs the game assets to run,
either from the original CD/DVD or via GOG or Steam digital download.
README lists an example how to extract the files and launch the game.
It seems to only look in $PWD for the game files and, annoyingly,
creates directory 'custom/' with empty subdirectories wherever it's
launched, so be aware of that if accidentally launching from the wrong
dir.

Release notes state that it's for 64bit (amd64 & arm64) and NOT for
32-bit arches [2]. I didn't restrict the port arches as I haven't
tested those claims and they might only be referring to what they
built for release binaries.

I've launched it on my amd64, watched most of the intro video and
played the tutorial level a little bit using mouse controls, all
without issues.

ok? or any issues or comments?

Thx to brynet@ for helping me with what to do about
malloc_usable_size!

[1] https://github.com/DescentDevelopers/Descent3/pull/542
[2] https://github.com/DescentDevelopers/Descent3/releases/tag/v1.5.0

Attachment: descent3.tgz
Description: application/tar-gz

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