On Thursday, November 22, 2012 14:04:54 Marco Martin wrote: > * accidental action trigger
the action that gets accidentally triggered on the desktop layer seems to be movement. that would be helped with a snapping system as right now single pixel movements of the mouse cause movement. in fact, with a snapping system, this may come within acceptable tollerances. if that is the case, then lock/unlock and handles simply drop from the question altogether. if we make all those changes at once with expectations that "the problem is that it is lock/unlock" we may end up with false conclusions such as "lock as the default fixed accidental movement" when in reality it was overkill and a grid snapping system was enough to do it. this is why i really do not want to see a massive set of changes introduced to the desktop containment all at once without a definition of the current problems[1]. then we can phase in improvements one at a time (even if we have a list of them before we do so) and test each one indepedenantly; if needed we can also test in combination. then we can know what is having which effect. affected audience is also of interest. people with less mouse pointer dexterity will expeirence this problem more; people with more obessive/compulsive tendencies will notice it more. keeping in mind the affected audience can sometimes help rate a problems severity. i'm uninterested in catering to OCD, but the pointer dexterity issue is real. [1] and not in terms of solutions; "the problem is that unlocked is the default" is not a problem statment, it's a solution statement disguised as one -- Aaron J. Seigo
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