On Saturday, February 5, 2011, Jan Gerrit Marker wrote:
> In order to use the engine with Synchrotron I would need to compile each
> class into its own shared library, install these libraries into the
> plug-ins directory together with a desktop file?

in order to use Synchrotron, they'd have to be written in a scripting 
language. 

longer answer: compiled targets are not supported by Synchrotron. while OCS 
suports this (nominally, anyways), i really don't want to see Synchrotron get 
dragged into that world as it means we're going to end up making builds for N 
different platforms. we'll always leave some of our users out in the cold, and 
we'd have to find a way to manage the builds themselves (e.g. hooking into 
OBS)

-- 
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA  EE75 D6B7 2EB1 A7F1 DB43

KDE core developer sponsored by Qt Development Frameworks

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