On Saturday, February 5, 2011, Jan Gerrit Marker wrote: > In order to use the engine with Synchrotron I would need to compile each > class into its own shared library, install these libraries into the > plug-ins directory together with a desktop file?
in order to use Synchrotron, they'd have to be written in a scripting language. longer answer: compiled targets are not supported by Synchrotron. while OCS suports this (nominally, anyways), i really don't want to see Synchrotron get dragged into that world as it means we're going to end up making builds for N different platforms. we'll always leave some of our users out in the cold, and we'd have to find a way to manage the builds themselves (e.g. hooking into OBS) -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Qt Development Frameworks
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