On Tuesday 17 August 2010 13:21:15 Marco Martin wrote: > hmm, this looks a bit like qml to me. > and yes i'm aware and agree on the concerns over its architecture, but > perhaps it should not be discarded before evaluating if it could have some > applications there
I am in the process of evaluating QML. I have only played with it a bit, yet I am sure that we could put it to good use. Could you please expand on "concerns over its architecture"? > paint rutines: we have a quite efficient svg loading and painting mechanism > with on disk cache of the rasterized stuff that seems to scale pretty well > on not-so-capable devies (when there aren't cache misses it is possible to > display svgs without instantiating any svg parser) As I mentioned in my reply to Aaron, incidentally I implemented a similar solution for kdegames just at the beginning of the 4.6 cycle. Greetings Stefan _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel