René J. V. Bertin wrote:

> Marco Martin wrote:
> 
>> It doesn't and it never has. (transparecies and shadows without compositing)
> 
...
> I see that KWin5 also has XRender support; I'll check if that or "lowly"
> OpenGL 2.0 are suitable workarounds for me.
Update: using OpenGL 2 seems to have cured the glitching I have been 
experiencing, apart from the occasional lack of immediate updating of a region 
(like just now when I opened the KWin prefs dialog via the titlebar context 
menu, which remained partly visible).

I guess shouldn't be surprised that an older OpenGL standard is less 
problematic 
on my hardware, and wonder why I never thought of trying that before. Will have 
to do for now, thanks for the feedback.

R.

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