Verified access bitfield values from spec, series: Reviewed-by: Tapani Pälli <[email protected]>
On 4/11/19 12:14 PM, Alejandro Piñeiro wrote:
Alejandro Piñeiro (2): shader_runner: fix error checking on MapBuffer gles workaround shader_runner: get proper access bitfield when calling MapBufferRange .../shaders/shader_runner_gles_workarounds.h | 21 ++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-)
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