Verified access bitfield values from spec, series:

Reviewed-by: Tapani Pälli <[email protected]>

On 4/11/19 12:14 PM, Alejandro Piñeiro wrote:
Alejandro Piñeiro (2):
   shader_runner: fix error checking on MapBuffer gles workaround
   shader_runner: get proper access bitfield when calling MapBufferRange

  .../shaders/shader_runner_gles_workarounds.h  | 21 ++++++++++++++++---
  1 file changed, 18 insertions(+), 3 deletions(-)

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