Alejandro Piñeiro (2): shader_runner: fix error checking on MapBuffer gles workaround shader_runner: get proper access bitfield when calling MapBufferRange
.../shaders/shader_runner_gles_workarounds.h | 21 ++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) -- 2.19.1 _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
