https://bugs.freedesktop.org/show_bug.cgi?id=106052
Timothy Arceri <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|git |unspecified
QA Contact|[email protected]. |[email protected]
|org |g
Component|Mesa core |tests
Assignee|[email protected]. |[email protected]
|org |g
Product|Mesa |piglit
--- Comment #13 from Timothy Arceri <[email protected]> ---
(In reply to [email protected] from comment #2)
> The offending shaders are:
>
>
> shaders/piglit/c8e89407effb43a2a5dfdfbe07f2105335c00389_2.shader_test
>
> [require]
> GLSL >= 0.00
> GL_ARB_separate_shader_objects
> SSO ENABLED
>
>
>
> shaders/piglit/daae4cde7db90be01850fc61f495ec218db305fc_1.shader
>
> [require]
> GLSL >= 0.00
Seems this happens when the shader fails to compile. This seems to be an issue
with the piglit tests rather than Mesa.
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