Excellent. I've added that information and pushed the patch. On 06/28/2017 04:48 AM, sandra koroniewska wrote: > + piglit > > On Tue, Jun 27, 2017 at 3:03 PM, sandra koroniewska > <[email protected] <mailto:[email protected]>> wrote: > > Hi, I checked on the Intel and Nvidia Windows driver and the > GL_MAX_PIXEL_MAP_TABLE was 65536 on both. > I found something like > this: > http://feedback.wildfiregames.com/report/opengl/feature/GL_MAX_PIXEL_MAP_TABLE > > <http://feedback.wildfiregames.com/report/opengl/feature/GL_MAX_PIXEL_MAP_TABLE> > It looks like the number can be different (mainlny 65536 or 256) > depending on the graphics card. > > Regards, > Sandra > > On Tue, Jun 27, 2017 at 12:42 AM, Ian Romanick <[email protected] > <mailto:[email protected]>> wrote: > > On 06/22/2017 05:17 AM, Sandra Koroniewska wrote: > > This fixes tests/spec/gl-2.1/pbo on Windows Intel driver. > > I'm assuming this fixes the test because GL_MAX_PIXEL_MAP_TABLE > is not > 256. What is that value? I'll add that information to the commit > message when I push the patch for you. > > Reviewed-by: Ian Romanick <[email protected] > <mailto:[email protected]>> > > > --- > > tests/spec/gl-2.1/pbo.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/tests/spec/gl-2.1/pbo.c b/tests/spec/gl-2.1/pbo.c > > index bb4c0352c..5020eeb07 100644 > > --- a/tests/spec/gl-2.1/pbo.c > > +++ b/tests/spec/gl-2.1/pbo.c > > @@ -353,7 +353,7 @@ test_pixel_map(void) > > } > > > > for (i = 0; i < max; i++) { > > - if (pbo_mem[i] != (255 - i)) { > > + if (pbo_mem[i] != max - i - 1) { > > REPORT_FAILURE("get > PixelMap failed"); > > return PIGLIT_FAIL; > > } > > > > > > > > _______________________________________________ > Piglit mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/piglit >
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