On 05/25/2017 04:50 PM, sandra koroniewska wrote:
Hi, is this patch alright now? I don't have the right to push so I would be grateful if someone pushed this (if it's correct now).


I've pushed this, thanks!

Regards,
Sandra

On Mon, May 15, 2017 at 4:57 PM, Sandra Koroniewska <[email protected] <mailto:[email protected]>> wrote:

    This fixes
    tests/spec/gl-3.1/genned-names on Windows Intel driver. According
    to OpenGL 4.5 Core Spec section 6.7.1. page 81, offset is
    restricted to be a multiple of 4 for transform feedback bindings.
    ---
     tests/spec/gl-3.1/genned-names.c | 2 +-
     1 file changed, 1 insertion(+), 1 deletion(-)

    diff --git a/tests/spec/gl-3.1/genned-names.c
    b/tests/spec/gl-3.1/genned-names.c
    index bc75ae4d6..f484997b0 100644
    --- a/tests/spec/gl-3.1/genned-names.c
    +++ b/tests/spec/gl-3.1/genned-names.c
    @@ -157,7 +157,7 @@ test_bindbuffer_tfb()
            glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 600);
            pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;

    -       glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 601, 0, 1);
    +       glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 601, 0, 4);
            pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;

            return pass;
    --
    2.11.0.windows.1




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