On Wed, Oct 16, 2013 at 12:58 PM, Jon Ashburn <[email protected]> wrote: > Matt: > > Thanks for clarification, I understand now why the test is in > arb_texture_view directory and the purpose it serves. I still think testing > TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS after a glTextureView() > is good additional test case to have over and above the testing of these > after glTexStorage(), as the texture-immutable_levels.c does. > > What do you think?
Yes, that seems like a good plan. _______________________________________________ Piglit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/piglit
