I am not sure why the texture-immutable-levels.c file is in the arb_texture_view directory since it doesn't actually call glTextureView(). Should it be in the arb_texture_storage directory instead?

On 10/15/2013 05:34 PM, Matt Turner wrote:
On Mon, Oct 14, 2013 at 2:31 PM, Jon Ashburn <[email protected]> wrote:
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt 
b/tests/spec/arb_texture_view/CMakeLists.gl.txt
index c400759..293ef72 100644
--- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
+++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
@@ -9,6 +9,8 @@ link_libraries(
         ${OPENGL_glu_LIBRARY}
         )

-piglit_add_executable(arb_texture_view-texture-immutable-levels 
texture-immutable-levels.c)
+piglit_add_executable(arb_texture_view-rendering rendering.c)
+piglit_add_executable(arb_texture_view-params params.c)
+piglit_add_executable(arb_texture_view-queries queries.c)
I apparently forgot to add the one texture view test I wrote to
all.tests, but I doubt you meant to remove it from the build system?

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