On Thursday, 7 July 2022 at 08:02:25 UTC+1 [email protected] wrote:

> Hmm... why does setting wind in an osgParticle::PrecipitationEffect effect 
> like snow or rain only apply once? Is there any other way to keep it 
> applied continuously?
>

What do you mean only applied once?  It should work on all frame once set.
 

> Also... the effects don't seem to be drawn around me.
>

No way to know whether it's an issue with your expectations or what you are 
doing, or a possible issue with the effect.

What does

     osgprecipitation lz.osgt

Look like for you?  Could post a screenshot of your own application.
 

>
> In my opinion, the EYE-POINT where the effects are drawn is not the center 
> of my camera right now.
>

The eye point is where the camera is located.
 

> So I looked at the code...
> It looks like you are setting it with the set/getViewMatrixAsLookAt( eye, 
> center, up) functions... is that correct? 
>

> Also.. can you explain what the eye, center, up variables are?
>

The convention used is identical to gluLookAt, have a look online for 
documentation - there's 30 years of it out there.

Cheers,
Robert.

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