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There's a 0.005 minimum requiment in the viewer for sending updates to
the sim. I'm wondering if there is a similar one sim side.

On 8/12/2011 12:09 PM, Tateru Nino wrote:
> I know that there are certain minimums for position updates. If you 
> move a prim less than the threshold value it appears to move in the 
> viewer, but the region considers the prim *not* to have moved. I 
> don't recall exactly what the threshold value is - 0.005, I think. 
> When you come back to the region another time, the prim isn't
> exactly in the position you thought it was in, as any updates below
> the threshold never 'took'.
> 
> That's one of several causes for so-called prim-drift (the prims look
> like they're in the right place now, but later they're mysteriously
> not quite where you think they should be).
> 
> My workaround for this has always been - that if I need to move a 
> prim such a small amount - to move it further away, and then apply 
> the larger delta to get it to where I needed it. That's always
> worked for me, even to some quite fine levels of precision.
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