Dirk Reiners wrote:
> Hi Carsten,
>
> Marcus Lindblom wrote:
>>> thank you for sending the patch. I'm somewhat tempted to just apply it
>>> and make this the default, but since it may increase graphics memory
>>> consumption [1] and so far you are the first to need the alpha passed
>>> through, I'm a little uncertain.
>>> Dirk or anybody else here have an opinion on this? Thanks.
>>>
>>> [1] not sure if it really needs more memory on the graphics card since
>>> i'd almost expect the card to use padding to make sure the RGB triples
>>> are 4 byte aligned.
>> This is what I fairly sure about. I don't think it will change memory
>> usage one bit.
>>
>> And if it does, it seems fairly minor (33% of FB for the shadow
>> viewport, which aren't that many anyway, compared to textures & geometry).
>
> I agree on this one, let's accept the patch and thanks to Michael for sending
> it!
done. thanks!
Cheers,
Carsten
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now. http://p.sf.net/sfu/bobj-july
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users