I don't know anything about stratovan. In Slicer, you can simply choose not 
to compress the PLY during the saving and it will output an ASCII PLY. 
Given that is starts with a text header, and goes binary makes me wonder if 
they are doing a similar thing. Perhaps they have an option not to compress 
the files?


On Friday, April 4, 2025 at 12:50:33 PM UTC-7 Pablo Fisichella wrote:

> Dear Murat,
>
> Thank you for your response.
>
> I obtained the 3D landmarks using the Stratovan Checkpoint software. I 
> then chose one of the specimens to compute the 3D mesh deformations.
>
> The issue is that when I upload the 3D mesh in R, an error occurs, and the 
> output contains strange characters (see screenshot below). 
> [image: R_error.png]
> The .ply model appears to be in the binary_little_endian 1.0 format, so I 
> used MeshLab to convert the 3D mesh to the ascii 1.0 format. I can now 
> upload the model in R, but the 3D landmarks are no longer correctly 
> positioned.
>
> Another strange observation is that when I use a text reader to inspect 
> the 3D model, I see the line: "comment Created using Stratovan Encircle(TM) 
> Technology" (see screenshot below).
> [image: 926ac4bd-e191-49aa-bcf6-ff955f0b53e9.png]
>
>
> I am unsure how to resolve this issue, and all of my .ply files now seem 
> to be affected.
>
> Thanks for your comments,
>
> Paolo
>
>
> El vie, 4 abr 2025 a las 11:33, Murat Maga (<[email protected]>) escribió:
>
>> I don't know in what software you have done your landmarking, but one way 
>> this to. happen if you put the skull under some kind of a linear transform 
>> during data collection, but not actually applied and save it. 
>>
>> On Friday, April 4, 2025 at 5:19:00 AM UTC-7 Pablo Fisichella wrote:
>>
>>> Dear morphometers,
>>>
>>> I'm trying to compute 3D mesh deformations according to PC max and min 
>>> in Morpho. Despite using the same mesh to digitize 3D landmarks when I 
>>> upload both the 3D mesh and the 3D landmarks in the R console the landmarks 
>>> are not located on the surface but in a different position (see image 
>>> below). The mesh and the landmarks have quite different sizes, so I assume 
>>> this is a question of scale, but I don't know how this happens and how I 
>>> can fix it. Can somebody make some suggestions?
>>>
>>> Thanks in advance for your help
>>>
>>> Pablo
>>> [image: image.png]
>>>
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