I don't know in what software you have done your landmarking, but one way this to. happen if you put the skull under some kind of a linear transform during data collection, but not actually applied and save it.
On Friday, April 4, 2025 at 5:19:00 AM UTC-7 Pablo Fisichella wrote: > Dear morphometers, > > I'm trying to compute 3D mesh deformations according to PC max and min in > Morpho. Despite using the same mesh to digitize 3D landmarks when I > upload both the 3D mesh and the 3D landmarks in the R console the landmarks > are not located on the surface but in a different position (see image > below). The mesh and the landmarks have quite different sizes, so I assume > this is a question of scale, but I don't know how this happens and how I > can fix it. Can somebody make some suggestions? > > Thanks in advance for your help > > Pablo > [image: image.png] > > -- You received this message because you are subscribed to the Google Groups "Morphmet" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/morphmet2/a7e222c1-9e44-471e-8548-80e6d8923f2bn%40googlegroups.com.
