I don't know in what software you have done your landmarking, but one way 
this to. happen if you put the skull under some kind of a linear transform 
during data collection, but not actually applied and save it. 

On Friday, April 4, 2025 at 5:19:00 AM UTC-7 Pablo Fisichella wrote:

> Dear morphometers,
>
> I'm trying to compute 3D mesh deformations according to PC max and min in 
> Morpho. Despite using the same mesh to digitize 3D landmarks when I 
> upload both the 3D mesh and the 3D landmarks in the R console the landmarks 
> are not located on the surface but in a different position (see image 
> below). The mesh and the landmarks have quite different sizes, so I assume 
> this is a question of scale, but I don't know how this happens and how I 
> can fix it. Can somebody make some suggestions?
>
> Thanks in advance for your help
>
> Pablo
> [image: image.png]
>
>

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