I'm using Mesa 6.4.1 software rendering (DRI doesn't work with i915 in current Debian unstable). Somehow GL_INDEX_OFFSET doesn't work for me. I have glPixelTransferi(GL_INDEX_OFFSET, . ); followed by calls to glDrawPixels() in my program, but it just matter which value I set for GL_INDEX_OFFSET, the result is always as if it was set to 0. I do not see any OpenGL errors returned by glGetError().
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