The only reason we touch glapi is to dlopen it to: - make sure that the unresolved _glapi* symbols in the dri modules are provided. - fetch glFlush() and use it at various stages in the dri2 driver.
XXX: If anyone has suggestions why the latter is required (or can recommend any reading material) I'm all ears. Cc: Chih-Wei Huang <[email protected]> Cc: Eric Anholt <[email protected]> Signed-off-by: Emil Velikov <[email protected]> --- src/egl/main/Android.mk | 1 - 1 file changed, 1 deletion(-) diff --git a/src/egl/main/Android.mk b/src/egl/main/Android.mk index 8f687e9..0ba7295 100644 --- a/src/egl/main/Android.mk +++ b/src/egl/main/Android.mk @@ -44,7 +44,6 @@ LOCAL_CFLAGS := \ -D_EGL_OS_UNIX=1 LOCAL_SHARED_LIBRARIES := \ - libglapi \ libdl \ libhardware \ liblog \ -- 2.4.2 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
