Yeah, this is probably good enough for now. Reviewed-by: Jason Ekstrand <jason.ekstr...@intel.com> On Feb 28, 2015 1:42 PM, "Matt Turner" <matts...@gmail.com> wrote:
> We could do better by tracking scratch reads and writes. > > Cc: 10.5 <mesa-sta...@lists.freedesktop.org> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88793 > --- > src/mesa/drivers/dri/i965/brw_shader.cpp | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp > b/src/mesa/drivers/dri/i965/brw_shader.cpp > index fbb20bc..ec3cfcb 100644 > --- a/src/mesa/drivers/dri/i965/brw_shader.cpp > +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp > @@ -963,6 +963,7 @@ backend_instruction::has_side_effects() const > { > switch (opcode) { > case SHADER_OPCODE_UNTYPED_ATOMIC: > + case SHADER_OPCODE_GEN4_SCRATCH_WRITE: > case SHADER_OPCODE_URB_WRITE_SIMD8: > case FS_OPCODE_FB_WRITE: > return true; > -- > 2.0.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev