We could do better by tracking scratch reads and writes. Cc: 10.5 <mesa-sta...@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88793 --- src/mesa/drivers/dri/i965/brw_shader.cpp | 1 + 1 file changed, 1 insertion(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index fbb20bc..ec3cfcb 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -963,6 +963,7 @@ backend_instruction::has_side_effects() const { switch (opcode) { case SHADER_OPCODE_UNTYPED_ATOMIC: + case SHADER_OPCODE_GEN4_SCRATCH_WRITE: case SHADER_OPCODE_URB_WRITE_SIMD8: case FS_OPCODE_FB_WRITE: return true; -- 2.0.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev