Series Reviewed-by: Jordan Justen <[email protected]>
On Wed, May 7, 2014 at 3:22 PM, Marek Olšák <[email protected]> wrote: > Reviewed-by: Marek Olšák <[email protected]> > > Marek > > On Wed, May 7, 2014 at 11:35 PM, Kenneth Graunke <[email protected]> > wrote: >> 1D array targets store the number of slices in the Height field. >> >> Cc: "10.2 10.1 10.0" <[email protected]> >> Signed-off-by: Kenneth Graunke <[email protected]> >> --- >> src/mesa/main/fbobject.c | 2 ++ >> 1 file changed, 2 insertions(+) >> >> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c >> index ca16ae1..97538bc 100644 >> --- a/src/mesa/main/fbobject.c >> +++ b/src/mesa/main/fbobject.c >> @@ -1058,6 +1058,8 @@ _mesa_test_framebuffer_completeness(struct gl_context >> *ctx, >> if (att->Layered) { >> if (att_tex_target == GL_TEXTURE_CUBE_MAP) >> att_layer_count = 6; >> + else if (att_tex_target == GL_TEXTURE_1D_ARRAY) >> + att_layer_count = att->Renderbuffer->Height; >> else >> att_layer_count = att->Renderbuffer->Depth; >> } else { >> -- >> 1.9.2 >> >> _______________________________________________ >> mesa-dev mailing list >> [email protected] >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
