Reviewed-by: Marek Olšák <[email protected]> Marek
On Wed, May 7, 2014 at 11:35 PM, Kenneth Graunke <[email protected]> wrote: > 1D array targets store the number of slices in the Height field. > > Cc: "10.2 10.1 10.0" <[email protected]> > Signed-off-by: Kenneth Graunke <[email protected]> > --- > src/mesa/main/fbobject.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c > index ca16ae1..97538bc 100644 > --- a/src/mesa/main/fbobject.c > +++ b/src/mesa/main/fbobject.c > @@ -1058,6 +1058,8 @@ _mesa_test_framebuffer_completeness(struct gl_context > *ctx, > if (att->Layered) { > if (att_tex_target == GL_TEXTURE_CUBE_MAP) > att_layer_count = 6; > + else if (att_tex_target == GL_TEXTURE_1D_ARRAY) > + att_layer_count = att->Renderbuffer->Height; > else > att_layer_count = att->Renderbuffer->Depth; > } else { > -- > 1.9.2 > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
