On 04/02/2014 06:13 PM, Dieter Nützel wrote: > Am 03.04.2014 01:19, schrieb Ian Romanick: >> On 04/02/2014 03:43 PM, Dieter Nützel wrote: >>> Am 02.04.2014 08:12, schrieb Timothy Arceri: >>>> On Wed, 2014-04-02 at 00:56 +0200, Dieter Nützel wrote: >>>>> Hello Ian, hello Timothy, >>>>> >>>>> does this fix the regression introduced with commit fb78fa58? >>>>> >>>>> [Mesa-dev] Mesa git (r600g): OpenGL Error(GL_INVALID_OPERATION): >>>>> initTexture2D (bisected) >>>>> http://lists.freedesktop.org/archives/mesa-dev/2014-March/056165.html >>>>> >>>>> Thanks, >>>>> Dieter >>>> >>>> Hi Dieter, >>>> >>>> I just ran ./build/Release/gl-320-primitive-sprite on Mesa 10.2.0-devel >>>> (git-76ba50a) on Intel graphics and it ran fine with no error. Have you >>>> tried running it again with the latest code from git? >>>> Tim >>> >>> Hello Tim, >>> >>> thank you very much for your direct reply! >>> I've retested it with Mesa git daily on my _32bit_ system. >>> All with same result. >>> I even recompiled ogl-samples after recheckout several times NO go. >>> Last try last night 8-( >>> >>> But, >>> >>> ...argh, >>> after your request I've cloned ogl-samples this evening again and can't >>> compile it anylonger. Someone changed the code to compile on 64 bit >>> system only now, I think: >>> >>> [ 13%] Building CXX object >>> framework/CMakeFiles/framework.dir/compiler.cpp.o >>> Linking CXX static library libframework.a >>> [ 13%] Built target framework >>> Scanning dependencies of target es-200-draw-elements >>> [ 13%] Building CXX object >>> tests/CMakeFiles/es-200-draw-elements.dir/es-200-draw-elements.cpp.o >>> Linking CXX executable ../build/Release/es-200-draw-elements >>> /usr/lib/gcc/i586-suse-linux/4.8/../../../../i586-suse-linux/bin/ld: >>> skipping incompatible >>> /opt/ogl-samples/external/FreeImage-3.15.4/linux64/libfreeimage.a when >>> searching for -lfreeimage >> >> He's shipping a prebuilt .a??? Madness! Is there source code for >> FreeImage included? Can you just build a 32-bit version? It seems like >> he has a crazy build system... > > Thank you guys for your patience... > >>> I'll try to go back some days in ogl-samples repository and try to get >>> it running (with Mesa 10.1.0), again as starting point. > > Due to > git clone -b 4.4.0 https://github.com/g-truc/ogl-samples > I'm back to ogl-samples 4.4.0 (without FreeImage-3.15.4) > and set, now. > > Mesa 10.1.0: OK > > /opt/ogl-samples> glxinfo | grep OpenGL > libGL error: dlopen /usr/lib/dri/updates/r600_dri.so failed > (/usr/lib/dri/updates/r600_dri.so: cannot open shared object file: No > such file or directory) > OpenGL vendor string: X.Org > OpenGL renderer string: Gallium 0.4 on AMD RV730 > OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0 > OpenGL core profile shading language version string: 3.30 > OpenGL core profile context flags: (none) > OpenGL core profile profile mask: core profile > OpenGL core profile extensions: > OpenGL version string: 3.0 Mesa 10.1.0 > OpenGL shading language version string: 1.30 > OpenGL context flags: (none) > OpenGL extensions: > > /opt/ogl-samples> ./build/release/gl-320-primitive-sprite > libGL error: dlopen /usr/lib/dri/updates/r600_dri.so failed > (/usr/lib/dri/updates/r600_dri.so: cannot open shared object file: No > such file or directory) > OpenGL Version Needed 3.2 ( 3.3 Found ) > Compiling shader > gl-320/primitive-sprite.vert... > > Compiling shader > gl-320/primitive-sprite.frag... > > Linking program > > Running Test > Test Ended > Test Began Correctly. > > > Mesa 10.2.0-devel (git-d120506): BAD > > /opt/ogl-samples> glxinfo | grep OpenGL > OpenGL vendor string: X.Org > OpenGL renderer string: Gallium 0.4 on AMD RV730 > OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel > (git-d120506) > OpenGL core profile shading language version string: 3.30 > OpenGL core profile context flags: (none) > OpenGL core profile profile mask: core profile > OpenGL core profile extensions: > OpenGL version string: 3.0 Mesa 10.2.0-devel (git-d120506) > OpenGL shading language version string: 1.30 > OpenGL context flags: (none) > OpenGL extensions: > > /opt/ogl-samples> ./build/release/gl-320-primitive-sprite > OpenGL Version Needed 3.2 ( 3.3 Found ) > OpenGL Error(GL_INVALID_OPERATION): initTexture2D
I'm guessing that initTexture2D is in the application. Can you set a breakpoint at _mesa_error to see where exactly Mesa is throwing GL_INVALID_OPERATION. That should shed some light on things. > Running Test > Test Ended > > Any ideas? > > BTW > gl-320-primitive-shading > sigfault with Mesa 10.1.0 > and show > OpenGL Error(GL_INVALID_OPERATION): initProgram > with Mesa 10.2.0-devel (git-d120506) on r600g. > What does (should) it look like on Intel? > > Dieter > >>>>> Am 01.04.2014 22:15, schrieb Ian Romanick: >>>>> > From: Ian Romanick <[email protected]> >>>>> > >>>>> > Commit fb78fa58 made the GL_ARB_debug_output functions aliases of >>>>> the >>>>> > GL_KHR_debug output functions. As a result, the function names in >>>>> > struct _glapi_table also changed. The table in check_table.cpp used >>>>> > the >>>>> > ARB names. >>>>> > >>>>> > Signed-off-by: Ian Romanick <[email protected]> >>>>> > Cc: Vinson Lee <[email protected]> >>>>> > Cc: Timothy Arceri <[email protected]> >>>>> > --- >>>>> > src/mapi/glapi/tests/check_table.cpp | 8 ++++---- >>>>> > 1 file changed, 4 insertions(+), 4 deletions(-) >>>>> > >>>>> > diff --git a/src/mapi/glapi/tests/check_table.cpp >>>>> > b/src/mapi/glapi/tests/check_table.cpp >>>>> > index 375645b..89d9073 100644 >>>>> > --- a/src/mapi/glapi/tests/check_table.cpp >>>>> > +++ b/src/mapi/glapi/tests/check_table.cpp >>>>> > @@ -1227,10 +1227,10 @@ const struct name_offset known_dispatch[] >>>>> = { >>>>> > { "glGetShaderPrecisionFormat", _O(GetShaderPrecisionFormat) }, >>>>> > { "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) }, >>>>> > { "glShaderBinary", _O(ShaderBinary) }, >>>>> > - { "glDebugMessageCallbackARB", _O(DebugMessageCallbackARB) }, >>>>> > - { "glDebugMessageControlARB", _O(DebugMessageControlARB) }, >>>>> > - { "glDebugMessageInsertARB", _O(DebugMessageInsertARB) }, >>>>> > - { "glGetDebugMessageLogARB", _O(GetDebugMessageLogARB) }, >>>>> > + { "glDebugMessageCallback", _O(DebugMessageCallback) }, >>>>> > + { "glDebugMessageControl", _O(DebugMessageControl) }, >>>>> > + { "glDebugMessageInsert", _O(DebugMessageInsert) }, >>>>> > + { "glGetDebugMessageLog", _O(GetDebugMessageLog) }, >>>>> > { "glGetGraphicsResetStatusARB", >>>>> _O(GetGraphicsResetStatusARB) }, >>>>> > { "glGetnColorTableARB", _O(GetnColorTableARB) }, >>>>> > { "glGetnCompressedTexImageARB", >>>>> _O(GetnCompressedTexImageARB) }, >>> _______________________________________________ >>> mesa-dev mailing list >>> [email protected] >>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev >>> > _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
