On 04/02/2014 03:43 PM, Dieter Nützel wrote: > Am 02.04.2014 08:12, schrieb Timothy Arceri: >> On Wed, 2014-04-02 at 00:56 +0200, Dieter Nützel wrote: >>> Hello Ian, hello Timothy, >>> >>> does this fix the regression introduced with commit fb78fa58? >>> >>> [Mesa-dev] Mesa git (r600g): OpenGL Error(GL_INVALID_OPERATION): >>> initTexture2D (bisected) >>> http://lists.freedesktop.org/archives/mesa-dev/2014-March/056165.html >>> >>> Thanks, >>> Dieter >> >> Hi Dieter, >> >> I just ran ./build/Release/gl-320-primitive-sprite on Mesa 10.2.0-devel >> (git-76ba50a) on Intel graphics and it ran fine with no error. Have you >> tried running it again with the latest code from git? >> Tim > > Hello Tim, > > thank you very much for your direct reply! > I've retested it with Mesa git daily on my _32bit_ system. > All with same result. > I even recompiled ogl-samples after recheckout several times NO go. > Last try last night 8-( > > But, > > ...argh, > after your request I've cloned ogl-samples this evening again and can't > compile it anylonger. Someone changed the code to compile on 64 bit > system only now, I think: > > [ 13%] Building CXX object > framework/CMakeFiles/framework.dir/compiler.cpp.o > Linking CXX static library libframework.a > [ 13%] Built target framework > Scanning dependencies of target es-200-draw-elements > [ 13%] Building CXX object > tests/CMakeFiles/es-200-draw-elements.dir/es-200-draw-elements.cpp.o > Linking CXX executable ../build/Release/es-200-draw-elements > /usr/lib/gcc/i586-suse-linux/4.8/../../../../i586-suse-linux/bin/ld: > skipping incompatible > /opt/ogl-samples/external/FreeImage-3.15.4/linux64/libfreeimage.a when > searching for -lfreeimage
He's shipping a prebuilt .a??? Madness! Is there source code for FreeImage included? Can you just build a 32-bit version? It seems like he has a crazy build system... > /usr/lib/gcc/i586-suse-linux/4.8/../../../../i586-suse-linux/bin/ld: > cannot find -lfreeimage > collect2: error: ld returned 1 exit status > make[2]: *** [build/Release/es-200-draw-elements] Fehler 1 > make[1]: *** [tests/CMakeFiles/es-200-draw-elements.dir/all] Fehler 2 > make: *** [all] Fehler 2 > 69.267u 4.505s 1:27.26 84.5% 0+0k 12368+11176io 44pf+0w > > I'll try to go back some days in ogl-samples repository and try to get > it running (with Mesa 10.1.0), again as starting point. > > Any hints? > > -Dieter > >>> Am 01.04.2014 22:15, schrieb Ian Romanick: >>> > From: Ian Romanick <[email protected]> >>> > >>> > Commit fb78fa58 made the GL_ARB_debug_output functions aliases of the >>> > GL_KHR_debug output functions. As a result, the function names in >>> > struct _glapi_table also changed. The table in check_table.cpp used >>> > the >>> > ARB names. >>> > >>> > Signed-off-by: Ian Romanick <[email protected]> >>> > Cc: Vinson Lee <[email protected]> >>> > Cc: Timothy Arceri <[email protected]> >>> > --- >>> > src/mapi/glapi/tests/check_table.cpp | 8 ++++---- >>> > 1 file changed, 4 insertions(+), 4 deletions(-) >>> > >>> > diff --git a/src/mapi/glapi/tests/check_table.cpp >>> > b/src/mapi/glapi/tests/check_table.cpp >>> > index 375645b..89d9073 100644 >>> > --- a/src/mapi/glapi/tests/check_table.cpp >>> > +++ b/src/mapi/glapi/tests/check_table.cpp >>> > @@ -1227,10 +1227,10 @@ const struct name_offset known_dispatch[] = { >>> > { "glGetShaderPrecisionFormat", _O(GetShaderPrecisionFormat) }, >>> > { "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) }, >>> > { "glShaderBinary", _O(ShaderBinary) }, >>> > - { "glDebugMessageCallbackARB", _O(DebugMessageCallbackARB) }, >>> > - { "glDebugMessageControlARB", _O(DebugMessageControlARB) }, >>> > - { "glDebugMessageInsertARB", _O(DebugMessageInsertARB) }, >>> > - { "glGetDebugMessageLogARB", _O(GetDebugMessageLogARB) }, >>> > + { "glDebugMessageCallback", _O(DebugMessageCallback) }, >>> > + { "glDebugMessageControl", _O(DebugMessageControl) }, >>> > + { "glDebugMessageInsert", _O(DebugMessageInsert) }, >>> > + { "glGetDebugMessageLog", _O(GetDebugMessageLog) }, >>> > { "glGetGraphicsResetStatusARB", _O(GetGraphicsResetStatusARB) }, >>> > { "glGetnColorTableARB", _O(GetnColorTableARB) }, >>> > { "glGetnCompressedTexImageARB", _O(GetnCompressedTexImageARB) }, > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
