There already was a bug, and this change was the fix. :) I *think* GL 4.4 says GLenum, and I guess the man pages just haven't been updated yet.
On 10/16/2013 07:45 AM, Brian Paul wrote: > Module: Mesa > Branch: master > Commit: 2273b04c6198d591c3dc5123c4d100da5bcc0e18 > URL: > http://cgit.freedesktop.org/mesa/mesa/commit/?id=2273b04c6198d591c3dc5123c4d100da5bcc0e18 > > Author: Brian Paul <[email protected]> > Date: Wed Oct 16 08:43:21 2013 -0600 > > mesa: change glTexImage[23]DMultisample() internalformat to GLenum > > To match glext.h and the GL_ARB_texture_multisample extension. > However, the GL 4.0 spec and man page say it's GLint. > An OpenGL spec bug will be filed. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
