Francisco Jerez <curroje...@riseup.net> writes: > This patch series implements support for the > ARB_shader_atomic_counters extension, which is part of GL core since > GL 4.2. It includes patches adding support for the new APIs and GLSL > language features, and working back-end code for Intel Gen7 hardware > -- Ivy Bridge should work with these patches alone, Haswell is going > to need a small kernel change I'll probably submit for review during > the next week. > > The series depends on Ken's surface state tidying patches [1] and > on patches 1-4, which are seemingly unrelated fixes. > > There's also a series of ~30 unit tests for this extension I will send > to the piglit mailing list soon. > > Thanks. > > [1] http://lists.freedesktop.org/archives/mesa-dev/2013-September/044691.html >
I've pushed this and Ken's patch series to a branch here [2]. I'll try to keep it in sync with master until we decide they can go in. Thanks. [2] http://cgit.freedesktop.org/~currojerez/mesa/log/?h=atomic-counters > [PATCH 01/24] mesa: Fix misplaced includes of "main/uniforms.h". > [PATCH 02/24] glsl: Initialize all member variables of _mesa_glsl_parse_state > on construction. > [PATCH 03/24] i965: Initialize all member variables of vec4_instruction on > construction. > [PATCH 04/24] ralloc: Unify overloads of the new operator and guarantee > object destruction. > [PATCH 05/24] glapi: Add support for ARB_shader_atomic_counters. > [PATCH 06/24] mesa: Add support for ARB_shader_atomic_counters. > [PATCH 07/24] glsl: Add extension enables for ARB_shader_atomic_counters. > [PATCH 08/24] glsl: Add new atomic_uint built-in GLSL type. > [PATCH 09/24] glsl: Add IR node for atomic operations. > [PATCH 10/24] glsl: Implement parser support for atomic counters. > [PATCH 11/24] glsl: Add built-in functions and constants required for > ARB_shader_atomic_counters. > [PATCH 12/24] glsl: Add predicate to determine if an IR node has side effects. > [PATCH 13/24] glsl: Linker support for ARB_shader_atomic_counters. > [PATCH 14/24] i965: Define vtbl method that initializes an untyped R/W > surface. > [PATCH 15/24] i965: Implement ABO surface state emission. > [PATCH 16/24] i965/gen7: Implement code generation for untyped atomic > instructions. > [PATCH 17/24] i965/gen7: Implement code generation for untyped surface read > instructions. > [PATCH 18/24] i965: Add a 'has_side_effects' back-end instruction predicate. > [PATCH 19/24] i965: Handle the 'atomic_uint' GLSL type. > [PATCH 20/24] i965: Add brw_reg constructors taking a dynamically determined > vector width. > [PATCH 21/24] i965/gen7: Handle atomic instructions from the FS back-end. > [PATCH 22/24] i965/gen7: Handle atomic instructions from the VEC4 back-end. > [PATCH 23/24] i965/gen7: Expose ARB_shader_atomic_counters. > [PATCH 24/24] i965: Simplify the shader time code by using atomic counter > helpers.
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