Carl Worth <[email protected]> writes: > Thanks. I'm happy to help here. So I'll plan to release 9.1.5 on July > 15, (just 1.5 weeks away now).
Well, I was hoping to have my first release be on time, but I didn't quite make it. I have assembled a candidate branch for release, and I've pushed it to the "9.1" branch in the mesa repository. In my limited testing, (a piglit run on one architecture---my Intel Sandybridge laptop), I've found no regressions. I plan to perform a stable release with this code in two days (2013-07-17) unless anyone objects. So please review the commits in this branch, test it out, and let me know if you see any problems. -Carl Here are the commits on the "9.1" branch since the 9.1.4 release: commit e292c4656af6a8b3cd6bfc584cf09b2d0cee9917 Author: Paul Berry <[email protected]> glsl ES: Fix magnitude of gl_MaxVertexUniformVectors. commit 8bb40f7b2bf03bef0b98c00663e0871699c6dcf9 Author: Carl Worth <[email protected]> cherry-ignore: Drop two patches which we've decided not to include commit 083f5f08485845246356b15059d84ca2813a4221 Author: Carl Worth <[email protected]> cherry-ignore: Ignore previously backported patch commit f4cf23e35081205f25e78f90437ead15cbec7792 Author: Christoph Bumiller <[email protected]> r600g: x/y coordinates must be divided by block dim in dma blit commit 6a2df5a0302c0ae5ad86e3164d1227fc079d7110 Author: Chris Forbes <[email protected]> i965: fix alpha test for MRT commit 330203c267761590d22e75710677b6f0b9cfbd09 Author: Kenneth Graunke <[email protected]> glsl/builtins: Fix ARB_texture_cube_map_array built-in availability. commit cc01cfe073f865c16a0ed2333f1f76bde5a8a94a Author: Anuj Phogat <[email protected]> mesa: Return ZeroVec/dummyReg instead of NULL pointer commit e8af0576a5cf3cb0bf49d02449042489291c5b2c Author: Ian Romanick <[email protected]> glsl: Move all var decls to the front of the IR list in reverse order commit ba1d24f06ad4cfc3c984cad8bd278bf297d1ed6a Author: Ian Romanick <[email protected]> i965: Be more careful with the interleaved user array upload optimization commit d3ab091433393a2823a68bc97ff7437e8b64d7ef Author: Eric Anholt <[email protected]> ra: Fix register spilling. commit ff4f5c340f15bb68287f62dbc5b5245dac3acc43 Author: Matt Turner <[email protected]> register_allocate: Fix the type of best_benefit. commit 26f802d0635fc247bbc3ebf6f7e9bf126b6b5e69 Author: Brian Paul <[email protected]> svga: check for NaN shader immediates commit cda92f5191cd2ed4782dbdd41143d520857861c9 Author: Richard Sandiford <[email protected]> st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer commit 5412ae63dca1b1a6c43fccb5bafe56a0cd9c9a88 Author: Kristian Høgsberg <[email protected]> wayland: Handle global_remove event as well commit 8ed60f7f7fb060ccf939328bb03c9714b207236f Author: Richard Sandiford <[email protected]> st/xlib: Fix XImage stride calculation commit 2cfc0072a80cfd9503be7e57a1d8375d64d7eb98 Author: Richard Sandiford <[email protected]> st/xlib Fix XIMage bytes-per-pixel calculation commit 307a703c759263bb37285b0919721ff2c413fc56 Author: Ian Romanick <[email protected]> glsl: Generate smaller values for uniform locations commit 4d12a9c67c850ff2c92f301317bc3fae0bcb448a Author: Ian Romanick <[email protected]> glsl: Add gl_shader_program::UniformLocationBaseScale commit ab159327a7dc2dd41f9887d053d4abb3de69d195 Author: Ian Romanick <[email protected]> glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset commit e94a89de4deeabd0f8347795385b2f098aa35365 Author: Vinson Lee <[email protected]> swrast: Fix memory leak. commit 6194644a49f841488e23ce021e7817ec02927eef Author: Ian Romanick <[email protected]> docs: Add 9.1.4 release md5sums
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