On 15 February 2013 23:16, Eric Anholt <[email protected]> wrote:
> [email protected] writes: > > > From: Christopher James Halse Rogers <[email protected]> > > > > _mesa_delete_renderbuffer does not call the driver-specific > > renderbuffer delete function, so the blorp code was leaking the > > Intel-specific bits, including some GEM objects. > > > > Call the renderbuffer's ->Delete() method instead, which does the > > right thing. > > > > Fixes Unity rapidly sending the machine into the arms of the OOM-killer > > Reviewed-by: Eric Anholt <[email protected]> > Also needs: > Note: This is a candidate for the 9.1 branch. > > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > > It looks like Christopher doesn't have push access, so I went ahead and pushed this patch, along with Eric's R-b and the note about it being a candidate for the 9.1 branch.
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