cmake_prefix_path isn't like pkg_config_path, it expects to find an installed prefix, on linux it expects to see something like path_to_prefix/usr/{lib,bin}.
Dylan Quoting Federico Dossena (2020-11-09 07:33:58) > Thank you for your reply. > > That's where I got stuck on Windows, I can't get it to find LLVM. > > I built LLVM without problems for both x86 and x86_64 in 2 separate > folders, but when I try to build mesa, even with --cmake-prefix-path, it > doesn't find it, it always say "Neither a subproject directory nor a > llvm.wrap file was found". > > I tried moving my LLVM files in the subprojects/llvm folder and that > didn't fix it, I don't know what to do. > > Any suggestion? > > On 2020-11-09 16:06, Jesse Natalie wrote: > > Have you tried using Meson on Windows, instead of cross-compiling? If you > > run it from a Visual Studio command prompt, it should just work out of the > > box, at least for x86. I believe you'll need to use a cross file for amd64, > > but the only thing you'd need to specify is the host architecture. > > > > Though I guess if you're building LLVMPipe you'll need to point it to LLVM. > > In my experience, adding "--cmake-prefix-path" to the Meson command line > > should work well. > > > > -Jesse > > > > -----Original Message----- > > From: mesa-dev <mesa-dev-boun...@lists.freedesktop.org> On Behalf Of > > Federico Dossena > > Sent: Saturday, November 7, 2020 4:14 AM > > To: mesa-dev@lists.freedesktop.org > > Subject: [EXTERNAL] [Mesa-dev] Cross-compile from Linux to Windows > > > > I'm sorry to bother you in the dev list but it seems to be the only one > > with activity so it seems like the best place to ask. > > > > I maintain some Mesa builds for Windows. These are builds of libgl-gdi with > > llvmpipe, for both x86 and x86_64; in other words, they're opengl32.dll > > files that users can drop into their game/application to have software > > rendering for OpenGL as a workaround for broken drivers or as a fallback > > for older systems. > > I've always used scons on Windows and msvc as a compiler to make these > > builds, but now that scons is being deprecated I've been trying to use > > meson and ninja to cross-compile from Linux (amd64) to Windows (both x86 > > and x86_64) without much success. I can get regular Linux builds without > > issues though. > > > > I tried reading the Mesa documentation on cross-compiling but it's very > > minimal and it's partially obsolete so I thought it would be best to ask > > you directly: how do I make these builds? Explain like I'm 5, basically. > > > > Thanks, > > > > Federico > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://nam06.safelinks.protection.outlook.com/?url=https%3A%2F%2Flists.freedesktop.org%2Fmailman%2Flistinfo%2Fmesa-dev&data=04%7C01%7Cjenatali%40microsoft.com%7C7ed90f213a9a4204b25108d8848e0ef1%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C637405092966689938%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=A%2BvRfw0Y4C4NufTtNWOwo4COLOOJAw%2F3H9rttkk5jA4%3D&reserved=0 > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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