https://bugs.freedesktop.org/show_bug.cgi?id=111092
--- Comment #1 from Connor Abbott <cwabbo...@gmail.com> ---
Can you upload a trace that shows the problem? I think the easiest way is to
use vkpipeline-db (https://gitlab.freedesktop.org/mesa/vkpipeline-db) to
capture the shaders using a mesa before the problem commit and then compile
them using mesa master to find the problematic pipeline_test file.
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