This bug is only on Vega10 and Raven1. Marek
On Wed, May 1, 2019 at 10:10 AM Samuel Pitoiset <[email protected]> wrote: > This chip doesn't need the fixup. This fixes a bunch of > dEQP-VK.tessellation tests and avoid random GPU hangs. > > Cc: "19.0" <[email protected]> > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/amd/vulkan/radv_nir_to_llvm.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index adf158e30e1..b4a19aa2e5d 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -3691,6 +3691,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct > ac_llvm_compiler *ac_llvm, > ac_init_exec_full_mask(&ctx.ac); > > if (ctx.ac.chip_class == GFX9 && > + ctx.ac.family != CHIP_VEGA20 && > shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL) > ac_nir_fixup_ls_hs_input_vgprs(&ctx); > > -- > 2.21.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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