On 06/09/18 07:57, Andres Gomez wrote:> Hello list,

The sixth release candidate for the Mesa 18.2.0 is now available. This
is the final planned RC.

Currently we have:
  - 32 queued.
  - 2 nominated (outstanding).
  - and 1 rejected patch.


We have in the queue:

The GLSL compiler has received a couple of fixes, including one that
solves a linker error. NIR has also gotten a couple of fixes in some
conversions.

Mesa's state tracker has gotten a patch to fix the stencil border color
for GL_DEPTH_STENCIL textures.

Intel's drivers have received several fixes, including one to correct
an important drop of performance in gen9+.

AMD's drivers have also received multiple fixes. Particularly, radv has
seen fixed a crash with GTA V and DXVK and has gotten VEGA20 support
switched on.

The Tegra driver has also gotten a leak plugged.

Gallium utils have seen another leak plugged too.

Finally, the EGL driver has gotten a leak fixed for the Wayland
platform.


Take a look at section "Mesa stable queue" for more information.


Testing reports/general approval
--------------------------------

Any testing reports (or general approval of the state of the branch)
will be greatly appreciated.

Promotion to Mesa 18.2.0 (final) will happen next Friday (2018/09/07),
around or shortly after 18:00 EEST. Only crucial fixes will be accepted
at this point.

If you have any questions or suggestions - be that about the current
patch queue or otherwise, please go ahead.


Trivial merge conflicts
-----------------------

No merge conflicts.

Br,
Andres


Mesa stable queue
-----------------

Nominated (2)
=============

     Dylan Baker (1):
       bf34d8a15ab meson: Print a message about why a libdrm version was 
selected

     Gert Wollny (1):
       928f031d2dc winsys/virgl: correct resource and handle allocation (v2)


Queued (32)
===========

     Andres Gomez (4):
       cherry-ignore: mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
       cherry-ignore: radeonsi: fix regression in indirect input swizzles.
       cherry-ignore: anv/blorp: Fix a comment as per Nanley's review feedback
       Update version to 18.2.0-rc6

     Andrii Simiklit (1):
       i965/gen6/xfb: handle case where transform feedback is not active

     Bas Nieuwenhuizen (4):
       radv: Add missing checks in radv_get_image_format_properties.
       radv: Add VEGA20 support.
       radv: Use a lower max offchip buffer count.
       radv: Fix CMASK dimensions.

     Christian Gmeiner (1):
       tegra: fix memory leak

     Dave Airlie (1):
       ac/radeonsi: fix CIK copy max size

     Ernestas Kulik (1):
       u_vbuf: Fix leak

     Ian Romanick (2):
       i965/vec4: Correctly handle uniform sources in 
generate_tes_add_indirect_urb_offset
       i965/vec4: Clamp indirect tes input array reads with 0x0fffffff

     Jason Ekstrand (9):
       vulkan/alloc: Add a vk_strdup helper
       anv: Copy the appliation info into the instance
     Squashed with commit:
       anv: Free the app and engine name
       anv: Claim to support depthBounds for ID games
       nir/algebraic: Be more careful converting ushr to extract_u8/16
       nir/format_convert: Fix a bitmask in unpack_11f11f10f
       egl/dri2: Add a helper for the number of planes for a FOURCC format
       egl/dri2: Guard against invalid fourcc formats
     Squashed with commit:
       st/dri: Don't expose sRGB formats to clients
       i965/screen: Allow modifiers on sRGB formats
       anv/blorp: Do more flushing around HiZ clears

     Juan A. Suarez Romero (1):
       egl/wayland: do not leak wl_buffer when it is locked

     Lionel Landwerlin (1):
       anv: blorp: support multiple aspect blits

     Marek Olšák (2):
       ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on 
SI/CI/VI
       st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures

     Mauro Rossi (1):
       egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directive

     Nanley Chery (1):
       i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9

     Samuel Pitoiset (1):
       radv: fix passing clip/cull distances from VS to PS

     Timothy Arceri (1):
       glsl: skip stringification in preprocessor if in unreachable branch

This patch caused a previously hidden existing bug to pop-up its head. The following patch is required to avoid regressions.

https://patchwork.freedesktop.org/patch/246834/



     vadym.shovkoplias (1):
       glsl/linker: Link all out vars from a shader objects on a single stage


Rejected (1)
============

     Tapani Pälli (1):
       a72dbc461bd mesa: allow GL_UNSIGNED_BYTE type for SNORM reads

     Reason: The commit addresses a regression introduced by previous
             commit fa9e6c235da, which didn't make it for 18.2.


git tag: mesa-18.2.0-rc6

https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.gz
MD5:  e38335dbc5b2687bd647eacb064d2963  mesa-18.2.0-rc6.tar.gz
SHA1: e699392c052f9328a0b808f1a87f954d2c4c1abb  mesa-18.2.0-rc6.tar.gz
SHA256: 60f4262bffd2054e298d930b544ab95b83a7e1dce36fe2c50c4b40722c3841c5  
mesa-18.2.0-rc6.tar.gz
SHA512: 
e30cad4309ba35ed189dfb50daa586819d9c9726c0cf7bcaee6a81e94d4675b4cab0cdfc035a242c31dbcb25d19e978256b6f9666d486d35fa11ce14cfbd515d
  mesa-18.2.0-rc6.tar.gz
PGP:  https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.gz.sig

https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.xz
MD5:  d8a564315377d4250a80e3c5cbba5681  mesa-18.2.0-rc6.tar.xz
SHA1: d278399f38f270a514b4005499fa1c16a6a2d1cf  mesa-18.2.0-rc6.tar.xz
SHA256: 7f23070defb3946fc62951c026cd3868fab8af4b4a4fe73debc311fd0516b289  
mesa-18.2.0-rc6.tar.xz
SHA512: 
bdccf9bc37d54f0319699fac95b64169c01686cbebccb1b99d52b9ca5cfee8db1b3dc467ca9731e842651b94efd34abb35d7f67f65e3eef06a362fcfc7383e6f
  mesa-18.2.0-rc6.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.xz.sig
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