https://bugs.freedesktop.org/show_bug.cgi?id=104654

--- Comment #3 from Gert Wollny <[email protected]> ---
Now, considering that compute shaders don't use sb there are likely two issues
at hand here. Without sb AI hangs quite often for a second or so (especially
when opening the map), and it completely hung like reported. Without sb it has
a lot less issues and never to the point that the program needs to be killed.

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