I need this function in order for the logger to save shader binary to disk.

-Kevin

-----Original Message-----
From: Matt Turner [mailto:[email protected]] 
Sent: Monday, November 13, 2017 9:43 PM
To: Rogovin, Kevin <[email protected]>
Cc: [email protected]
Subject: Re: [Mesa-dev] [PATCH 10/18] intel/tools/disasm: add 
gen_disasm_assembly_length function

Pending the questions about 07/18, I don't think this should be necessary.
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