On Mon, Nov 13, 2017 at 5:17 AM, <[email protected]> wrote: > From: Kevin Rogovin <[email protected]> > > Without this patch, if a shader has errors, the disassembly of the > shader often stops after the first opcode that has errors.
I can't see anything wrong with the current code. If I'm right that 07/18 is wrong, could this be papering over the bug introduced in that patch which would have caused annotations to get lost? _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
