On 01/20/2012 04:39 PM, Eric Anholt wrote:
Similarly to how we handle this in texstore, we have to remap height to depth so that we MapTextureImage each image layer individually.Fixes Intel oglconform's int-textures advanced.fbo.rtt NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
