This code is unprepared for handling integer (particularly, the
baseFormat of the TexFormat comes out as GL_RGBA, not GL_RGBA_INTEGER,
so the direct call of Driver.ReadPixels crashes due to the int vs
non-int error checking not having happened). I'm frankly tempted to
convert this code to MapRenderbuffer/MapTexImage rather than doing it
as meta ops, now that we have that support.
Improves the remaining crash in Intel oglconform for int-textures to
just a rendering failure.
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/drivers/common/meta.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index dca3613..8cc7cf2 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3126,6 +3126,11 @@ copy_tex_sub_image(struct gl_context *ctx,
format = GL_RGBA;
}
+ if (_mesa_is_format_integer_color(texImage->TexFormat)) {
+ _mesa_problem(ctx, "unsupported integer color copyteximage");
+ return;
+ }
+
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
if (bpp <= 0) {
--
1.7.7.3
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