On 07/27/2017 03:08 PM, Timothy Arceri wrote:
From: Andres Rodriguez <andre...@gmail.com>
V2 (Timothy Arceri):
- fix copy and paste error with error message
V3 (Timothy Arceri):
- drop the Protected field for now as its unused
Signed-off-by: Andres Rodriguez <andre...@gmail.com>
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
---
src/mesa/main/externalobjects.c | 51 ++++++++++++++++++++++++++++++++++++++++-
src/mesa/main/mtypes.h | 4 +++-
2 files changed, 53 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
index 4cbada3f4e..c3ee0d8115 100644
--- a/src/mesa/main/externalobjects.c
+++ b/src/mesa/main/externalobjects.c
@@ -66,20 +66,21 @@ _mesa_init_memory_object_functions(struct dd_function_table
*driver)
/**
* Initialize a buffer object to default values.
*/
void
_mesa_initialize_memory_object(struct gl_context *ctx,
struct gl_memory_object *obj,
GLuint name)
{
memset(obj, 0, sizeof(struct gl_memory_object));
obj->Name = name;
+ obj->Dedicated = GL_FALSE;
}
void GLAPIENTRY
_mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & (VERBOSE_API))
_mesa_debug(ctx, "glDeleteMemoryObjectsEXT(%d, %p)\n", n,
memoryObjects);
@@ -135,21 +136,20 @@ _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects)
}
if (!memoryObjects)
return;
_mesa_HashLockMutex(ctx->Shared->MemoryObjects);
GLuint first = _mesa_HashFindFreeKeyBlock(ctx->Shared->MemoryObjects, n);
if (first) {
for (GLsizei i = 0; i < n; i++) {
struct gl_memory_object *memObj;
-
mmh?
memoryObjects[i] = first + i;
/* allocate memory object */
memObj = ctx->Driver.NewMemoryObject(ctx, memoryObjects[i]);
if (!memObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", func);
goto out_unlock;
}
/* insert into hash table */
@@ -161,29 +161,77 @@ _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint
*memoryObjects)
out_unlock:
_mesa_HashUnlockMutex(ctx->Shared->MemoryObjects);
}
void GLAPIENTRY
_mesa_MemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
const GLint *params)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_memory_object *memObj;
+
+ memObj = _mesa_lookup_memory_object(ctx, memoryObject);
Like I said previously, if memoryObject is 0 this will crash (or
assert). Does the spec allow memoryObject to be 0? Though, usually when
an object is not found, we have to return GL_INVALID_OPERATION, but the
spec doesn't seem to mention anything about that.
+ if (!memObj)
+ return;
+
+ if (memObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMemoryObjectParameterivEXT(memoryObject is immutable");
+ return;
+ }
+ switch (pname) {
+ case GL_DEDICATED_MEMORY_OBJECT_EXT:
+ memObj->Dedicated = (GLboolean) params[0];
+ break;
+ case GL_PROTECTED_MEMORY_OBJECT_EXT:
+ /* EXT_protected_textures not supported */
+ goto invalid_pname;
+ default:
+ goto invalid_pname;
+ }
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glMemoryObjectParameterivEXT(pname=0x%x)", pname);
}
void GLAPIENTRY
_mesa_GetMemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
GLint *params)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_memory_object *memObj;
+
+ memObj = _mesa_lookup_memory_object(ctx, memoryObject);
+ if (!memObj)
+ return;
+
+ switch (pname) {
+ case GL_DEDICATED_MEMORY_OBJECT_EXT:
+ *params = (GLint) memObj->Dedicated;
+ break;
+ case GL_PROTECTED_MEMORY_OBJECT_EXT:
+ /* EXT_protected_textures not supported */
+ goto invalid_pname;
+ default:
+ goto invalid_pname;
+ }
+ return;
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetMemoryObjectParameterivEXT(pname=0x%x)", pname);
}
void GLAPIENTRY
_mesa_TexStorageMem2DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset)
@@ -375,19 +423,20 @@ _mesa_ImportMemoryFdEXT(GLuint memory,
}
if (memory == 0)
return;
struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory);
if (!memObj)
return;
ctx->Driver.ImportMemoryObjectFd(ctx, memObj, size, fd);
+ memObj->Immutable = GL_TRUE;
}
void GLAPIENTRY
_mesa_ImportSemaphoreFdEXT(GLuint semaphore,
GLenum handleType,
GLint fd)
{
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 642cd72d29..8cb9ae3d17 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4640,21 +4640,23 @@ struct gl_texture_handle_object
};
struct gl_image_handle_object
{
struct gl_image_unit imgObj;
GLuint64 handle;
};
struct gl_memory_object
{
- GLuint Name; /**< hash table ID/name */
+ GLuint Name; /**< hash table ID/name */
+ GLboolean Immutable; /**< denotes mutability state of parameters */
+ GLboolean Dedicated; /**< import memory from a dedicated allocation */
};
/**
* Mesa rendering context.
*
* This is the central context data structure for Mesa. Almost all
* OpenGL state is contained in this structure.
* Think of this as a base class from which device drivers will derive
* sub classes.
*/
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