On June 30, 2017 4:04:31 PM Andres Rodriguez <andre...@gmail.com> wrote:

Signed-off-by: Andres Rodriguez <andre...@gmail.com>
---
 src/mesa/main/dd.h                  |  6 ++++++
 src/mesa/main/get.c                 | 17 +++++++++++++++++
 src/mesa/main/version.c             | 16 ++++++++++++++++
 src/mesa/main/version.h             |  6 ++++++
 src/mesa/state_tracker/st_context.c | 10 ++++++++++
 5 files changed, 55 insertions(+)

diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 27c6efc..65bc97e 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1108,6 +1108,12 @@ struct dd_function_table {
                               GLenum usage,
                               struct gl_buffer_object *bufObj);

+   /**
+    * Fill uuid with an unique identifier for this driver
+    *
+    * uuid must point to UUID_SIZE_EXT bytes of available memory
+    */
+   void (*GetUuid)(struct gl_context *ctx, char *uuid);
    /*@}*/

    /**
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 9f26ad1..bcbec1a 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -40,6 +40,7 @@
 #include "framebuffer.h"
 #include "samplerobj.h"
 #include "stencil.h"
+#include "version.h"

 /* This is a table driven implemetation of the glGet*v() functions.
  * The basic idea is that most getters just look up an int somewhere
@@ -832,6 +833,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
         ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
       break;

+   /* GL_EXT_external_objects */
+   case GL_DRIVER_UUID_EXT:
+      _mesa_get_driver_uuid(ctx, v->value_int_4);
+      break;
+   case GL_DEVICE_UUID_EXT:
+      _mesa_get_device_uuid(ctx, v->value_int_4);
+      break;
+
    /* GL_EXT_packed_float */
    case GL_RGBA_SIGNED_COMPONENTS_EXT:
       {
@@ -2491,6 +2500,14 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
          goto invalid_value;
       v->value_int = ctx->Const.MaxComputeVariableGroupSize[index];
       return TYPE_INT;
+
+   /* GL_EXT_external_objects */
+   case GL_DRIVER_UUID_EXT:
+      _mesa_get_driver_uuid(ctx, v->value_int_4);
+      return TYPE_INT_4;
+   case GL_DEVICE_UUID_EXT:
+      _mesa_get_device_uuid(ctx, v->value_int_4);
+      return TYPE_INT_4;
    }

  invalid_enum:
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 34f8bbb..402fc01 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -635,3 +635,19 @@ _mesa_compute_version(struct gl_context *ctx)
       break;
    }
 }
+
+
+void
+_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid)
+{
+   uuid[0] = 'M';
+   uuid[1] = 'E';
+   uuid[2] = 'S';
+   uuid[4] = 'A';

This isn't right. The driver uuid is supposed to encompass not only the driver but also a version. This is used to ensure that all of the magic between GL and Vulkan will "just work". That magic includes whatever heuristics are used to choose image layout. Since these may change from version to version, this should be some sort of version number and probably needs to be provided by the actual driver.

+}
+
+void
+_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid)
+{
+   ctx->Driver.GetUuid(ctx, (char*) uuid);
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index ee7cb75..4cb5e5f 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -47,4 +47,10 @@ _mesa_override_gl_version(struct gl_context *ctx);
 extern void
 _mesa_override_glsl_version(struct gl_constants *consts);

+extern void
+_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid);
+
+extern void
+_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid);
+
 #endif /* VERSION_H */
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index a846be3..110805e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -641,6 +641,15 @@ st_set_background_context(struct gl_context *ctx,
    smapi->set_background_context(&st->iface, queue_info);
 }

+static void
+st_get_uuid(struct gl_context *ctx, char *uuid)
+{
+   struct pipe_screen *screen = st_context(ctx)->pipe->screen;
+
+   assert(GL_UUID_SIZE_EXT <= PIPE_UUID_SIZE);
+   memcpy(uuid, screen->uuid, GL_UUID_SIZE_EXT);
+}
+
 void st_init_driver_functions(struct pipe_screen *screen,
                               struct dd_function_table *functions)
 {
@@ -687,4 +696,5 @@ void st_init_driver_functions(struct pipe_screen *screen,
    functions->UpdateState = st_invalidate_state;
    functions->QueryMemoryInfo = st_query_memory_info;
    functions->SetBackgroundContext = st_set_background_context;
+   functions->GetUuid = st_get_uuid;
 }
--
2.9.3

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