We already have a function to dump sampler states, so do that for gen6 too.
Signed-off-by: Rafael Antognolli <[email protected]> --- src/intel/tools/aubinator.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/intel/tools/aubinator.c b/src/intel/tools/aubinator.c index 53b2a27..b1f1ff0 100644 --- a/src/intel/tools/aubinator.c +++ b/src/intel/tools/aubinator.c @@ -541,6 +541,14 @@ handle_3dstate_sampler_state_pointers(struct gen_spec *spec, uint32_t *p) } static void +handle_3dstate_sampler_state_pointers_gen6(struct gen_spec *spec, uint32_t *p) +{ + dump_samplers(spec, p[1]); + dump_samplers(spec, p[2]); + dump_samplers(spec, p[3]); +} + +static void handle_3dstate_viewport_state_pointers_cc(struct gen_spec *spec, uint32_t *p) { uint64_t start; @@ -651,6 +659,8 @@ handle_load_register_imm(struct gen_spec *spec, uint32_t *p) #define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782e0000 #define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782f0000 +#define _3DSTATE_SAMPLER_STATE_POINTERS 0x78020000 + #define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x78230000 #define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x78210000 #define _3DSTATE_BLEND_STATE_POINTERS 0x78240000 @@ -687,6 +697,7 @@ struct custom_handler { { _3DSTATE_SAMPLER_STATE_POINTERS_VS, handle_3dstate_sampler_state_pointers }, { _3DSTATE_SAMPLER_STATE_POINTERS_GS, handle_3dstate_sampler_state_pointers }, { _3DSTATE_SAMPLER_STATE_POINTERS_PS, handle_3dstate_sampler_state_pointers }, + { _3DSTATE_SAMPLER_STATE_POINTERS, handle_3dstate_sampler_state_pointers_gen6 }, { _3DSTATE_VIEWPORT_STATE_POINTERS_CC, handle_3dstate_viewport_state_pointers_cc }, { _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, handle_3dstate_viewport_state_pointers_sf_clip }, -- 2.9.3 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
