From: Emil Velikov <[email protected]>

Thus we can use the value to explicitly size arrays, instead of
__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE + 1.

The latter seems magical and is error prone, as we add more dri
attributes.

v2: Fix off by one error (Tomasz)

Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
---
Patch 2/2 is unchanged so no point in re-sending it.

Tomasz, thanks for spotting these.
---
 include/GL/internal/dri_interface.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/include/GL/internal/dri_interface.h 
b/include/GL/internal/dri_interface.h
index 86efd1bdc98..c83056aa702 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -702,6 +702,7 @@ struct __DRIuseInvalidateExtensionRec {
 #define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS   46
 #define __DRI_ATTRIB_YINVERTED                 47
 #define __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE  48
+#define __DRI_ATTRIB_MAX                       
(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE + 1)
 
 /* __DRI_ATTRIB_RENDER_TYPE */
 #define __DRI_ATTRIB_RGBA_BIT                  0x01    
-- 
2.12.2

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