Hi Emil, On 16 January 2017 at 14:25, Emil Velikov <[email protected]> wrote: > On 28 November 2016 at 18:25, Emil Velikov <[email protected]> wrote: >> As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault >> in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface >> attached to already destroyed Wayland window we'll get a segfault. >> >> v2: set the correct callback alongside the window->private. (Dan) >> > Humble poke on this and 2/2 ?
Both are: Reviewed-by: Daniel Stone <[email protected]> Cheers, Daniel _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
