On Tue, Nov 29, 2016 at 8:48 PM, Ilia Mirkin <[email protected]> wrote: > On Tue, Nov 29, 2016 at 8:41 PM, Jason Ekstrand <[email protected]> wrote: >> In an attempt to fix 3DSTATE_DEPTH_BUFFER for stencil-only cases, I >> accidentally kept setting the SurfaceType to 2D in the stencil-only case > > depth-only, right?
er, depth-stencil. > >> thanks to a copy+paste error. >> >> Cc: Nanley Chery <[email protected]> >> --- >> src/intel/vulkan/genX_cmd_buffer.c | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/src/intel/vulkan/genX_cmd_buffer.c >> b/src/intel/vulkan/genX_cmd_buffer.c >> index 73f4523..f761d9a 100644 >> --- a/src/intel/vulkan/genX_cmd_buffer.c >> +++ b/src/intel/vulkan/genX_cmd_buffer.c >> @@ -2153,7 +2153,7 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer >> *cmd_buffer) >> */ >> anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), db) { >> if (has_stencil) { >> - db.SurfaceType = SURFTYPE_2D; >> + db.SurfaceType = >> depth_stencil_surface_type(image->stencil_surface.isl.dim); >> } else { >> db.SurfaceType = SURFTYPE_2D; >> -- >> 2.5.0.400.gff86faf >> >> _______________________________________________ >> mesa-dev mailing list >> [email protected] >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
