On Fri, Oct 28, 2016 at 7:00 AM, Michel Dänzer <mic...@daenzer.net> wrote:
> On 28/10/16 03:08 AM, Marek Olšák wrote: > > On Thu, Oct 27, 2016 at 5:23 PM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: > >> On 17 October 2016 at 10:37, Marek Olšák <mar...@gmail.com> wrote: > >>> Reverting the whole commit is too much. You can just remove the PIPE > BIND > >>> SHARED usage if you need to. > >>> > >> I'd imagine that one wants to check if radeon(s) behave OK with the > >> flag dropped ? Thus it might be better for someone with radeon HW to > >> give it a bash. > >> Can we have a volunteer please :-) > > > > r600-radeonsi ignore PIPE_BIND_SHARED on textures. > > That doesn't mean the state tracker can just drop PIPE_BIND_SHARED. > > https://patchwork.freedesktop.org/patch/110569/ seems the best candidate > for resolving the nouveau issue, but I suspect as is it might break DRI3 > PRIME. Nayan, can you check this and fix it up as necessary? Basically, > PIPE_BIND_LINEAR is only really necessary for buffers which are sent to > the X server for presentation on a different GPU. > > It works fine with DRI3 Prime with my I+A system, but I think it won't work with a I+N system as it uses PIPE_BIND_SHARE and PIPE_BIND_LINEAR together for one buffer. Since this buffer is being sent to X we need to have a PIPE_BIND_LINEAR, so should I send a patch removing SHARED flag, it is working fine on my system without the shared flag. Regards, Nayan. > > -- > Earthling Michel Dänzer | http://www.amd.com > Libre software enthusiast | Mesa and X developer >
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