On 28/10/16 03:08 AM, Marek Olšák wrote: > On Thu, Oct 27, 2016 at 5:23 PM, Emil Velikov <emil.l.veli...@gmail.com> > wrote: >> On 17 October 2016 at 10:37, Marek Olšák <mar...@gmail.com> wrote: >>> Reverting the whole commit is too much. You can just remove the PIPE BIND >>> SHARED usage if you need to. >>> >> I'd imagine that one wants to check if radeon(s) behave OK with the >> flag dropped ? Thus it might be better for someone with radeon HW to >> give it a bash. >> Can we have a volunteer please :-) > > r600-radeonsi ignore PIPE_BIND_SHARED on textures.
That doesn't mean the state tracker can just drop PIPE_BIND_SHARED. https://patchwork.freedesktop.org/patch/110569/ seems the best candidate for resolving the nouveau issue, but I suspect as is it might break DRI3 PRIME. Nayan, can you check this and fix it up as necessary? Basically, PIPE_BIND_LINEAR is only really necessary for buffers which are sent to the X server for presentation on a different GPU. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev