On 28/10/16 03:08 AM, Marek Olšák wrote:
> On Thu, Oct 27, 2016 at 5:23 PM, Emil Velikov <emil.l.veli...@gmail.com> 
> wrote:
>> On 17 October 2016 at 10:37, Marek Olšák <mar...@gmail.com> wrote:
>>> Reverting the whole commit is too much. You can just remove the PIPE BIND
>>> SHARED usage if you need to.
>>>
>> I'd imagine that one wants to check if radeon(s) behave OK with the
>> flag dropped ? Thus it might be better for someone with radeon HW to
>> give it a bash.
>> Can we have a volunteer please :-)
> 
> r600-radeonsi ignore PIPE_BIND_SHARED on textures.

That doesn't mean the state tracker can just drop PIPE_BIND_SHARED.

https://patchwork.freedesktop.org/patch/110569/ seems the best candidate
for resolving the nouveau issue, but I suspect as is it might break DRI3
PRIME. Nayan, can you check this and fix it up as necessary? Basically,
PIPE_BIND_LINEAR is only really necessary for buffers which are sent to
the X server for presentation on a different GPU.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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