On Tue, Apr 12, 2016 at 3:27 PM, Kristian Høgsberg <k...@bitplanet.net> wrote: > On Tue, Apr 12, 2016 at 3:20 PM, Matt Turner <matts...@gmail.com> wrote: >> On Tue, Apr 12, 2016 at 2:24 PM, Kristian Høgsberg <k...@bitplanet.net> >> wrote: >>> From: Kristian Høgsberg Kristensen <kristian.h.kristen...@intel.com> >>> >>> ARB_program_interface_query requires that we add struct fields >>> recursively down to basic types. >>> >>> Fixes 52 struct test cases in >>> dEQP-GLES31.functional.program_interface_query.* >>> >>> Signed-off-by: Kristian Høgsberg Kristensen >>> <kristian.h.kristen...@intel.com> >>> --- >>> src/compiler/glsl/linker.cpp | 51 >>> ++++++++++++++++++++++++++++++++++++++------ >>> 1 file changed, 45 insertions(+), 6 deletions(-) >>> >>> diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp >>> index 4c512d4..f92b289 100644 >>> --- a/src/compiler/glsl/linker.cpp >>> +++ b/src/compiler/glsl/linker.cpp >>> @@ -3575,13 +3575,52 @@ add_shader_variable(struct gl_shader_program >>> *shProg, unsigned stage_mask, >>> const char *name, const glsl_type *type, >>> bool use_implicit_location, int location) >>> { >>> - gl_shader_variable *sha_v = >>> - create_shader_variable(shProg, var, name, type, >>> - use_implicit_location, location); >>> - if (!sha_v) >>> - return false; >>> + const bool vertex_input_slots = >> >> This is a bad name for a bool, and I'm going to send a patch to change >> it elsewhere to "is_vertex_input". Would you mind changing it here as >> well? > > Sure, I guess I just copied over the argument name from > count_attribute_slots(). I pushed the patches already, but go ahead > and change the name.
Oh, okay. I didn't figure the patches would go from list to master in just over an hour... _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev