On 20 March 2011 00:42, Petr Sebor <[email protected]> wrote: > And this is not an undocumented hack. ARB_texture_compression explicitly > defines mechanisms to work with 'unknown' formats providing a safe > passthrough. > Thats what glCompressedTexImage actually is for. > Sure, the CompressedTexImage* calls are in principle agnostic to the specific format. But without the s3tc extension there's nothing that defines e.g. GL_COMPRESSED_RGBA_S3TC_DXT5_EXT. So you can't use those tokens, unless you have another extension that defines them. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
- [Mesa-dev] Naked DXTn support via ARB_texture_compressi... Petr Sebor
- Re: [Mesa-dev] Naked DXTn support via ARB_texture_... Henri Verbeet
- Re: [Mesa-dev] Naked DXTn support via ARB_text... Petr Sebor
- Re: [Mesa-dev] Naked DXTn support via ARB_... Henri Verbeet
- Re: [Mesa-dev] Naked DXTn support via ... Petr Sebor
- Re: [Mesa-dev] Naked DXTn support... Henri Verbeet
- Re: [Mesa-dev] Naked DXTn sup... Petr Sebor
- Re: [Mesa-dev] Naked DXTn... Joakim Sindholt
- Re: [Mesa-dev] Naked DXTn... Petr Sebor
- Re: [Mesa-dev] Naked DXTn support via ARB_... Jose Fonseca
- Re: [Mesa-dev] Naked DXTn support via ... Petr Sebor
- Re: [Mesa-dev] Naked DXTn support... Jose Fonseca
- Re: [Mesa-dev] Naked DXTn sup... Mathias Gottschlag
- Re: [Mesa-dev] Naked DXTn... Petr Sebor
- Re: [Mesa-dev] Naked DXTn... Joakim Sindholt
- Re: [Mesa-dev] Naked DXTn... Patrick Baggett
