The radeon driver will fail to allocate miptree space for a new level that is outside of BaseLevel..MaxLevel. Then it fails later, trying to migrate the level to a miptree. Set MaxLevel to dstLevel before allocating the level, and avoid triggering the problem.
Signed-off-by: Will Dyson <[email protected]> --- src/mesa/drivers/common/meta.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index fc28685..3525583 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2400,6 +2400,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + /* Set MaxLevel large enough to hold the new level when we allocate it */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); + /* Create empty dest image */ if (target == GL_TEXTURE_1D) { _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, -- 1.7.1 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
