I guess I'm not totally out of the dark yet. I didn't notice it but when using the patch the legend images for the layers I've added the SYMBOL 'aliased' to don't show up now. Any tip? I'm assuming that this patch is looking specifically for the "SYMBOL 'aliased'" so I can't simply add more symbols that have the correct color. I think this might be the problem because it's trying to use that symbol to make the legend image.
---- Timothy J Nolte - [EMAIL PROTECTED] Associate Network Planning Engineer iPCS Wireless, Inc. 4717 Broadmoor Ave, Suite G Kentwood, MI 49512 Office: 616-656-5163 PCS: 616-706-2438 Fax: 616-554-6484 Web: www.ipcswirelessinc.com > -----Original Message----- > From: thomas bonfort [mailto:[EMAIL PROTECTED] > Sent: Tuesday, September 18, 2007 1:46 PM > To: Nolte, Tim > Cc: [email protected] > Subject: Re: [UMN_MAPSERVER-USERS] MapServer 5.0.0 released! > > On 9/18/07, Nolte, Tim <[EMAIL PROTECTED]> wrote: > > Thomas, > > > > I'll give this a try, and see what I get. Thanks. I'll let you how it > > works. Just so I get this straight I add "ANTIALIAS FALSE" to my > layer > > after the patch and that layer won't be antialiased, correct? > > nope, that's not it.. > you create the symbol definition in your symbol file or inlined in > your mapfile. and then you set the layers you want rendered fast to > LAYER > NAME blablba > DATA ... > CLASS > STYLE > COLOR r g b > SYMBOL 'aliased' > END > END > END > > it's slower than gd but did speed up dense line drawings by a factor > of 3 when i tried it, less with polygons. > > tb
